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Just finished a play through of this using google's dice roller & printed deck from the Kickstarter: 
This game is the PERFECT travel solo game. The deck, discard pile, hand, and dice will fit on an airline seat's tray table with room to space, even if you want to journal an account of each day for your character in a traveler's notebook. This is a STRONG recommend from me!

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Nice game.  Simple rules.  Good game play. 

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Amazing, 10/10. Will play again.

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Just played my first game, thought it was indeed fast, easy, and fun. I kept expecting it to get harder, but I only felt tense when I first started. Maybe I just got really lucky with my rolls, but I rarely felt like I was in danger of losing the game completely.

Finished with 6 food, 0 wounds, and 16 cards in my hand. Maybe a few more challenges and a few less ‘keep this card’ events? Or saying 2-7 is a miss instead of 2-6?

Overall I liked it, but not sure I’d play through it more than once without some changes to make it more challenging.

Yeah I've struggled with having a kinda small playtest sample on this game BUT I think the behind the scenes is that it is swingy and I chose to make it 'win more often than lose' if it is gonna swing. I do think I will be adjusting some stuff and giving players less cards in their hands. 

2-7 might be a good idea given the 'card economy' and how you can get a lot of help. 

Thanks so much for feedback!

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Can you make a PDF version?

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All set!